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<title>Faogen</title>
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<link>http://www.faogen.com/</link>
<item>
<title>Faogen 3.0.54</title>
<link>http://www.faogen.com/#2016-01-29</link>
<guid>http://www.faogen.com/#2016-01-29</guid>
<pubDate>Fri, 29 Jan 2016 22:17:40 +0300</pubDate>
<description><![CDATA[ <p>New in this build:</p>
<ul>
<li>UV unwrap now breaks texture charts on hard edges</li>
<li>Fixed bug with wireframe view mode on Intel HD 4000 GPUs</li>
<li>Better Faogen and Faogenbatch start-up times</li>
<li>Use high-performance GPU by default on laptops with an additional integrated GPU</li>
</ul>
<p>Download this update <a href="http://www.faogen.com/files/faogen_setup.exe">here</a>.</p> ]]></description>
</item><item>
<title>Faogen 3.0.51 - better compatibility with FBX</title>
<link>http://www.faogen.com/#2015-07-23</link>
<guid>http://www.faogen.com/#2015-07-23</guid>
<pubDate>Thu, 23 Jul 2015 14:33:53 +0300</pubDate>
<description><![CDATA[ <p>This build improves FBX I/O compatibility with many popular 3D software packages.</p>
<p>Download this update <a href="http://www.faogen.com/files/faogen_setup.exe">here</a>.</p> ]]></description>
</item><item>
<title>Faogen 3.0.49 - optimizations and bugfixes</title>
<link>http://www.faogen.com/#2015-05-30</link>
<guid>http://www.faogen.com/#2015-05-30</guid>
<pubDate>Sat, 30 May 2015 12:33:57 +0300</pubDate>
<description><![CDATA[ <p>Just a few small changes in this build: almost 2X speedup on saving large meshes into OBJ and fixes of some rare mesh saving scenarios.</p>
<p>Download this update <a href="http://www.faogen.com/files/faogen_setup.exe">here</a>.</p> ]]></description>
</item><item>
<title>Faogen 3.0.47 - unwrap UV coordinates</title>
<link>http://www.faogen.com/#2015-05-19</link>
<guid>http://www.faogen.com/#2015-05-19</guid>
<pubDate>Tue, 19 May 2015 11:47:10 +0300</pubDate>
<description><![CDATA[ <p>This build adds ability to unwrap UV coordinates of any loaded mesh. This function is available through the right-click menu in the scene objects list.</p>
<figure><img alt="Unwrap command" src="img/unwrap.jpg"></figure>
<p>Now you can bake the texture AO for models which didn't have a valid UV mapping. Just generate a new set of UVs with the new Unwrap function.</p>
<figure><img alt="Unwrap command" src="img/unwrap2.jpg"></figure>
<p>And don't forget to save a geometry with new UV coordinates in addition to baked textures.</p>
<p>Download this update <a href="http://www.faogen.com/files/faogen_setup.exe">here</a>.</p> ]]></description>
</item><item>
<title>Build 3.0.44 - run on older Intel GPUs</title>
<link>http://www.faogen.com/#2015-03-25</link>
<guid>http://www.faogen.com/#2015-03-25</guid>
<pubDate>Wed, 25 Mar 2015 18:08:15 +0300</pubDate>
<description><![CDATA[ <p>This build adds support for Intel HD Graphics 4000/2500.</p>
<p>Download this update <a href="http://www.faogen.com/files/faogen_setup.exe">here</a>.</p> ]]></description>
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